Leading Everest
Lead. Decide. Reach the Summit.
A leadership and team decision simulation from Learning Everest.
One mountain. Six people. Nobody has the full picture. Take your team up the highest mountain on earth and find out how it really decides, shares and listens.
- 1 to 6players in a team
- 45 minfor the climb
- 6roles with private facts
- 0installs, runs in the browser
Take your team up the mountain
Free while the game is in preview. No account needed.
Your roleTime to talk each dayBuilt on what really happens in teams
Teams rarely fail because nobody knew. They fail because the person who knew did not say it, was not asked, or was not heard. This game makes that visible in one hour.
Everyone holds a piece
The doctor knows who is weak. The weather expert knows when the wind drops. The guide knows the oxygen count. No screen shows it all.
The team has to talk
Each day brings a decision that no one can get right alone. Facts only help once someone puts them on the team board.
Goals pull apart
Each role has private goals. The filmmaker needs daylight. The client paid to reach the top. The team needs everyone home.
The mountain answers
Eight days, one summit window, limited oxygen. Good decisions and bad ones both show up on the mountain.
A moment of truth
Near the top the turnaround time arrives. The summit is close. The team agreed on a rule. Now each climber chooses.
A debrief with evidence
The game records who shared what, who asked, who spoke up and who was heard. The team sees its own habits, with facts.
Six roles. Six views of the same mountain.
Play with one to six people. The computer plays any empty seat, so a single person can try the game, and a full team can play it together.
Expedition leader
You run the expedition. You make the final call each day and set the plan for the summit.
Sees: The schedule, the rules of the expedition and the deadline.
Lead guide
You know the route, the ropes and the oxygen. You have stood on the summit before.
Sees: Route conditions, safety limits and the oxygen count.
Team doctor
You look after the health of the team. You carry a small medical kit.
Sees: The true strength of every climber, every morning.
Weather and radio
You read the forecasts and keep the radio link to Base Camp.
Sees: Wind and snow forecasts for the days ahead.
Filmmaker
You are making a film about this climb. Your camera is heavy, and your contract lists the shots you need.
Sees: The shot list of the film.
Client climber
You saved for years to be here. This is your first climb above 8,000 meters.
Sees: How you really feel, and your own medical history.